![]() ![]() Resist this urge, and continue past him to the wall right next to the door you entered from.īehind a pile of crates, you'll find the power switch that controls the lasers. ![]() When you get to the soldier, the temptation will be to go immediately to him, splash some water on his face, and recruit him in your mission to turn Lucas Baker into a body full of holes. The key is to stay low and wind your way around the room by sticking to the walls as close as you can. ![]() Second, don't shoot at the damn things, or you'll find out why I called it. If you've played the original Resident Evil 7, you know the rules:įirst, don't walk through those lasers, or you'll see why I called it The Room Of Laser-Explosive Wonder and not The Room Of Laser-Cake and Pie Wonder. He's lying on the floor in a room filled with lasers coming from every direction. You're going to be about 3/4 of the way through the DLC when you come upon the only living member of the original three soldiers that Umbrella Corps sent in before you. Now head through there and claim your Clown Key. Push that through the log wall that's protecting even more balloons. Finally, find that charming rail cart full of balloons and a handsome yet terrifying mannequin head. ![]() You'll push that one into the hallway that you entered the room for (not a move for the claustrophobic, but just trust me on this one).Ĥ. Now you're heading toward the first cart covered in blue tape. Head toward the second cart that's covered in blue tape: the one facing a wall that appears to be made of iron. Make sure to go ahead and fill the bloater back there full of holes before you move on, though.Ģ. You'll push it through a rickety log wall. Start with the rail cart covered in yellow tape. In order to progress, you're going to want to push them in this order:ġ. The Rail Car PuzzleĮventually, you'll find yourself in a room filled snugly with four rail cars. Head back to the switches, and turn them in this order: Up, Down, Up. Those of you who have played any game before can take a wild guess as to what these arrows are meant to correspond to. Take a left at the end of the hall and you'll see some arrows written on the wall (I don't know what they're painted in, and I'm not sure I want to know). You can fiddle with them and experiment if you want, but the truth is that the answer is just up the hallway. Once you've passed the Alpha Molded and several racks of dead bodies past the green shutter, you'll find yourself in a dark, dank hallway with three power switches that need to be turned on in the right order to progress. Grab the key fast, though, because you're about to have one great big pile of ugly breathing down your throat! We Three Power Switches Next to that is a big cable spool, and the crank you need.Īfter that, it's just a matter of putting everything together on the pulley system itself and giving it a turn. Pick that bad boy up.įrom there, turn around and head toward that big green trailer in front and to the left of you. You'll find a giant pile of rubble and a necessary gear. To find the pieces you need to put everything back together again, start by heading to the far back-right end of the room. Follow the cord holding it up, and you'll find a deconstructed crank. The moment you attempt to take the key, it's pulled upward by a pulley system. He's even added a handy label for your benefit!īut of course, nothing's that easy. You need a key to save one of your comrades, and you'll find it hooked to a crate full of mannequins (gotta love Lucas and his sense of ambiance). The first puzzle you run into comes past the red shutter door in the central room. ![]()
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